Monday, 27 October 2008
Story and Design Development
Saturday, 18 October 2008
Influences and Animation Style.
An example of both cutout and machinery together.
A tree folding out from the stage. If pulled off properly, this could look really good in the film- sets opening up etc.
Another influence to the whole feel of our film is Tim Burton. I don't want to borrow visuals from his films or create something that people automatically think is a rip off of Tim Burton. Instead, I want to create something that has the same sort of vibes his films give out- a spooky but funny film with great visuals. I also like in his work the way that the oddball is usually the main character and the one the audience feels empathy for. Although Kitty, is seen less in our film than the others, she is the character at the beginning of the film the audience with hopefully feel empathy for, due to the way she is treated by the others. The fact that she wears a headbrace and looks the scariest out of the sisters will hopefully subvert the audiences expectations when they realise she is the nice character and appearances can be deceiving.
The above two images are from one of our previous and most favourite projects. I want to emulate a smiler feel of a stylised environment that is still clearly obvious to the audience that it is earth the characters are on.
I enjoy themeparks and fair rides, so I took the opportunity when researching for my pitch to take photos of the ghost trains at two different places. The top image shows the traditional ghost-train building structure which we are using in our designs. This allows the audience to clearly identify that what the children have stumbled on is a ride. I felt that if we went for the structure of the bottom image, trying to look as though it were not a ride, then this could confuse the audience. The decor for the ride however, will be very different to both images. The look we will be trying to achieve will be creepy but elegant. The creepiness will hopefully be achieved in that the ride did not deliberately try to make itself appear scary like the other two rides above have, but looks worse, due to its years of disrepair.
Concept Work for Pitch and Original Story Direction.
A design for an unused character.
Setting and story:
The sisters looking at a map lost....
Original Story Synopsis, Character Profiles and Film Details.
The twins embark on a negative ride to show them the way their lives are heading, whilst in contrast, the youngest sibling enjoys a positive ride.
The journey the youngest embarks on, will only be shown in brief clips, to allow the audience knowledge of what is happening to her, but mainly to provide contrasting images to the twins journey, allowing the building of tension and humour.
Lee is the twin sister of Cho, and is the slightly older twin by 1hour and 40 mins. The leader of her sisters, she is bold, confident and tough. She is also bossy and likes to get her own way.
Although the best by far at inventing games for her and her sisters to play, Lee often takes a sick pleasure in creating dares or going places that she knows will scare her sisters as she feels this increases her authority over them. These adventures often lead the sisters into trouble.
Cho looks up to Lee and goes along with her plans even if she feels uncomfortable with them.
Outwardly grouchy and reserved, she secretly feels inferior to Lee who is thin and pretty and constantly feels frumpy and thick. Most of this insecurity is brought out on Kitty with jibes about her headbrace and unfashionable clothes.
Being the youngest, she often gets bossed about by her older sisters. Not fussed about her appearance and quite happy to wear a headbrace, even to the embarrassment of her sisters, Kitty is quite happy being the oddball of the family.
Because of her head brace, her mouth is constantly in a smile, although it can be relaxed slightly. This adds humour, especially when she is scared, and all her emotions have to be conveyed through her eyes.
Production Notes:
Target audience:
12a. Wide ranging, mainly aimed an audience with a dark sense of humour (Tim Burton appreciating audience).
Production pathway:
3D using Maya, After Effects for compositing possibly.
Style/genre:
It is an spooky, act driven piece, with dark, dry humour. The characters don’t speak but have much expression. It is reasonably fast paced.
Time Length: approx 2 mins.
Introduction
It's really important to me that we create a film that shows off our talents and produce a story that is spooky, funny and visually exciting. Something we can show people and be proud of. It's going to be loads of work, but I'm confident we can do it.