Looking back over my last post, it appears that I may have gotten a bit carried away with the Christmas spirit to be that optimistic! The dissertation took a lot longer than expected- but more about that in due course!
The following is a brief summery of term one:
As a group:
· Discussions on the storyline, editing it to construct a narrative that was better structured. Together we would debate our suggestions until we had created an overall story that we were satisfied with. Although it was important to me to keep the basis of my original story, I felt that editing it as a group instead of individually would make the film be something everyone wanted to work on and feel apart of.
· Thumbnailing a storyboard. Evidence of this can be seen on our group blog. Together we went through shot by shot, of what we imagined would be shown on screen. Everyone had equal input and although people would get outvoted on certain shots in preference to others, the task was successful, in my opinion, in constructing the basis of a film that the whole group would be happy with. Everyone was then assigned different areas of the film to storyboard up more presentably so that individuals outside of the group would know what we were talking about!
· At the same time that the thumbnails were being constructed, a rough blockout environment of the film was being created, with basic shapes. Dan C made the basic shapes and placed them in the scene under all our instructions, so we could get a better understanding if our chosen shots would be appropriate.
· Character moodboard. We gathered images together to decide on a style for our characters. The word to describe the style we are going for is ‘chunky’.
Individually:
Concept art and research into visual references etc as I had a strong idea of what I want this film to look like. I also assigned the group members tasks and organised what we were going to do about sound, as I didn’t want to leave this to the last minute. For this project I only want to work with people I know I can trust with their working skills and reliability. The sound designer that I have chosen to work with is called Jamie Spinks, who like Dans and Jake, I’ve worked with before and know is up to the task. Conveniently, he lives down the road from me and has been dating my cousin for the last few years, so hunting him down if he starts to slack shouldn’t be much of a problem! :p I also created the group timescale and drafted out the group members contracts.
The following is a brief summery of term one:
As a group:
· Discussions on the storyline, editing it to construct a narrative that was better structured. Together we would debate our suggestions until we had created an overall story that we were satisfied with. Although it was important to me to keep the basis of my original story, I felt that editing it as a group instead of individually would make the film be something everyone wanted to work on and feel apart of.
· Thumbnailing a storyboard. Evidence of this can be seen on our group blog. Together we went through shot by shot, of what we imagined would be shown on screen. Everyone had equal input and although people would get outvoted on certain shots in preference to others, the task was successful, in my opinion, in constructing the basis of a film that the whole group would be happy with. Everyone was then assigned different areas of the film to storyboard up more presentably so that individuals outside of the group would know what we were talking about!
· At the same time that the thumbnails were being constructed, a rough blockout environment of the film was being created, with basic shapes. Dan C made the basic shapes and placed them in the scene under all our instructions, so we could get a better understanding if our chosen shots would be appropriate.
· Character moodboard. We gathered images together to decide on a style for our characters. The word to describe the style we are going for is ‘chunky’.
Individually:
Concept art and research into visual references etc as I had a strong idea of what I want this film to look like. I also assigned the group members tasks and organised what we were going to do about sound, as I didn’t want to leave this to the last minute. For this project I only want to work with people I know I can trust with their working skills and reliability. The sound designer that I have chosen to work with is called Jamie Spinks, who like Dans and Jake, I’ve worked with before and know is up to the task. Conveniently, he lives down the road from me and has been dating my cousin for the last few years, so hunting him down if he starts to slack shouldn’t be much of a problem! :p I also created the group timescale and drafted out the group members contracts.
The group worked really well together this term as a team, and we managed to get alot of work done. I sent Dan Ryans character designs back so many times, because even though they were good, there was still something missing. He didn't moan once, and now we've ended up with designs everyone is really happy with. So hopefully we will all continue to work as strongly through the coming months :)
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